yourplayersaidwhat:

the DM: Okay, at the end of the hallway is a stone door with no visible locks, latches, or opening mechanisms. Carved into the stone is an inscription that reads, “What is the sound of silence?”

the bard, instantly:  ♪ Hello darkness my old friend ♪

DM: …………………Oh my god. I forgot-

bard:  ♪ I’ve come to talk with you again ♪

DM: No, that’s not the answer- 

bard:  ♪ Because a vision softly creeping ♪

DM: Here, I’ve got my notes, let me change the riddle-

bard:  ♪ Left its seeds while I was sleeping  ♪

DM: Please-

bard, emphatically now:  ♪ AND THE VISION THAT WAS PLANTED IN MY BRAIN  ♪

DM: IT’S NOT-

bard:  ♪ STILL REMAINS ♪

DM: I’M BEGGING-

bard:  ♪ WITHIN THE SOUND ♪

DM: PLEASE-

bard:  ♪ OF SILENCE ♪

DM, with a visibly broken spirit: …Yeah, okay. The door swings open.

At work I have basically been made the Unity program lead (our last lead is, for lack of a better term, grounded). I get to spend all day making sure the Unity piece of our Simulator puzzle works okay.

Today, after a long day of this, I came home and started butting my nose into my Wife’s business, as she has been working in the software independently.

Long story short: when posed with a Unity Problem, even one I don’t have to solve, my first response is to open Unity and start playing around with it.