Oh my god
I didn’t even talk to her when I visited Linzi I don’t know why she decided to move in; but I swear I will find out a way to move her to you. Like, you get dibs on her and Zell should they choose to move
Oh my god
I didn’t even talk to her when I visited Linzi I don’t know why she decided to move in; but I swear I will find out a way to move her to you. Like, you get dibs on her and Zell should they choose to move
hehehe
I was thinking about that while I was writing
I actually really appreciate Masozi and Tendaji (the armadillo). Masozi is very large and Tendaji is very….not, but the two make good travel buddies.
Plus, there’s a sweet sense of satisfaction picturing Masozi getting to explore the world and all it has to offer outside of the desert with his Armadillo friend at his side. Going through thick jungles and frozen tundra and exploring everything as a little team! (Masozi discovers along the way that he has trouble navigating the jungle because of his stature and he doesn’t care much for the cold)
Tiny armadillo wrapped up in a tiny armadillo coat traversing the frigid tundra. Tiny armadillo in a tiny sailors hat crossing the sea. Tiny armadillo rolling around in puddles after fresh rain out on the plains.
The best little pair
actually it happens in dungeon world too
Does anyone act like an adult in Dungeon World?
I don’t think anyone acts like an adult in Dungeon World
This is actually a rather complicated question.
We started with 2e and shifted to what my Storyteller calls 2.75e which is a combination of some parts of 2e & 2.5e and some parts of her personal tweaks as a Game Designer that she’s done some hefty work with. (It’s actually very impressive and she still spends a lot of time tweaking and perfecting things).
If you’re interested in some of the mechanical rules we’re working with, you can check out her mechanics blog the-infinite-spirals which is also partially fun because some of it is detailed from the perspective of a Yozi.
We also presently use most of the sub materials with the exception of the Alchemicals ruleset.
Part of me is shocked no one did?
And the only reason Marian didn’t is because she seems to respect Lilith’s devotion to her yet unnamed husband (and is sort of trying to not get involved romantically with anyone (she’s got four relationships she doesn’t really need another)).
But being real, if we manage to discover her husband is Desus/Desus is a scumbag (a dead Scumbag at that), there’s always the chance that Marian might rebound.
Also, also
Jin isn’t playing tonight; and if anyone was going to immediately try to waifu Lilith, it would be Jin; which is funny because Jin is Desus but also because it’s just really in character for Jin to flirt with sweeties.
Out of character I sat here and snickered as it took everyone a million years to realize we were speaking with Lilith.
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btw the prank was almost perfect BUT Keep Reading and Read More are not the same thing
It’s hard to pull off if you use the X-kit extension that lets you read more immediately because it throws off your perception of how the post is supposed to look.
The point of the matter is, I tried.
Out of the ones I have listed? 14-ish
There’s a lot of negativity in my characters’ backstories; especially in regard to family life due to the situations I dealt with personally growing up. Many of my characters have lost one or more parents and a few that have not do not have positive relationships with one or more of them.
The lack of parents can be traced to the fact that my father died when I was little. The poor relationships comes about mostly from the negative feelings I have towards members of my extended family, who, while they love me, are not always the kindest and most understanding of people.
Some characters hold much of my resentment towards my father for feeling like he had abandoned me and mom. Some hold the false guilt that I (still) do (what child doesn’t blame themself?). Others are simply haunted by their losses and feel broken.
Some characters were hard to quantify by your standard, because while many characters have backstories that might be depressing, there’s a chance they may no longer suffer the memory. Crash and Tabor who were both kidnapped and suffered some pretty awful lives, I did not count, because they don’t react to their lives in the same extreme. Tabor has a lot of regret and avoids others, but he sees no point in crying over it. Crash….they are very angry and have certainly changed, but they do not dwell on their past.
Alphabetically:
Amber (cityverse) – Amber suffers from nightmares sparingly before her accident regarding the loss of Sarah and the blame she carries for that loss. She also doesn’t like discussing the death of her parents (and subsequent jealousy of normal nuclear families). The Captain is one of very few who has seen her break down and cry over her past; but most of the time she keeps on a brave face.
Aquamarine (???) – Aqua lost her whole civilization, barely managed her own escape, and spent years searching for a way to reunite the few of her people remaining. Again, a lot of guilt here. She has nightmares about some of the battles.
Clyde (???) – Clyde’s being held as ‘criminally insane’ after being arrested on serious criminal charges that likely involved the deaths of more than one individual. He has suffered a lot after the loss of his girlfriend. ((His story might be a huge “woman in the refrigerator” trope and I’m sorry for that))
Esial (DnD) – Demon or no demon, Es’ history is filled with emotional abuse from his home plane. He would never admit it, but it hurt him. It hurt him so much that he did whatever it took to lie his way to the material plane to get away. He did whatever he could to stay there with the few ‘people’ who didn’t treat him like garbage. One of them was killed. He struggled to keep away from ‘home’. In the end, when he knew his ‘mother’ was on her way to take his one sanctuary away from him, he risked dying because that felt like a better option.
Flannery (cityverse) – Flannery is another case of someone leaving an abusive household only she runs away as a teenager and immediately tries to raise a child (that isn’t hers, it’s happenstance). She’s really bitter about her past and it never really got easier and it’s something her sister really thinks she needs to go to therapy for.
Gwyn (original) – Gwyn’s whole backstory was designed to be tragic. Her mother was abusive, she was bullied, her father (her only saving grace) was murdered, she was banished to a far away land, and finally left for dead in the woods by her step mother. Thankfully, her story turns around at this point and she’s adopted into a loving and caring community and is able to work through her problems. She still really suffers from her father’s murder.
Kiki (….) – Mary-sues always have tragic backstories. Last living member of her village, watched her mom die, haunted by distant howls and the smell of fire, and left to fend for herself in the woods for years.
Lenore (cityverse) – Lenore is living her tragic backstory trapped in the incredibly broken foster system.
Marley (original) – Marley’s half counts. Her childhood was (once more) filled with abuse which was followed by the outright slaughter of her parents and neighborhood. The saving grace was that she was saved by the vampires who did the deed. They took pity on her for her life and turned her. They then proceeded to take her home to their coven and raise her as their own child. Her life improved immensely.
Sarosh (???) – His backstory was so tragic he blocked out his memories entirely and accidentally shut off his ability to have emotion in the process. It weighs on him and because of this, even as an angel he cannot fly. I do not envy anyone who manages to unearth those memories.
That’s not even 14 that’s 10. I cut out a few because I didn’t think they were that bad. IDK
you’re my goober.
there is no proper key-smash for the feels I just felt and no emoji for the face I just made
Except maybe >/////o
summoner-starlight replied to your post: gonna start trying to work my way through mass…
You’ll do fine, it’s got a lot of like, shoot assist and with the abilities sometimes you can avoid most of the shooting
Yes! This is what I was hoping for. I figured I’d see if I could work my way through it like I do with Warframe where it’s a lot of covering my eyes and hitting my “do magic” buttons.
I think I do okay as Mag on there, so I’ll just find the do magic buttons in mass effect.
Pick a heavy biotics class and you’ll do fine, especially if you travel with companions who are better at the shooting.
Adept, Sentinel, and Vanguard might be your best bets
Hate is a strong word, anon. I don’t like to hate.
But I do.
I hate munchkins, it’s like they aren’t really feeling it? People who build for mechanics rather than for the experience just…irk me. Sure you may blow through every challenge but 8 times out of 10 your character is flat.
Of course, I do understand that’s how some people have fun! It’s a true game to them and I respect that; just don’t expect us to get along very well.
Exception to the above might be that 2/10. There are some people I’ve met who can optimize rather well while still retaining a sense of where their character(s) exist in the universe and who are capable of providing a fun existence in gameplay. somewhere-in-the-dungeon, despite how much I might pick on him, is actually quite good at this. He’s also generally friendly enough to help you with the mechanics and optimization side of your own character, should you not normally be so inclined.
What else do I hate?
Oh! I HATE PEOPLE WHO GIVE UP. I had an experience during a FATE game where my character was trying to use a Doctor Who novel to convince the party that he had a better understanding than he likely actually had. The man was an under-educated Irish man from the 1920s who was also a chronomancer. He was also a bit of a drunken idiot. This sparked an in character argument with another character who was trying to point out that my character was, in fact, an idiot; However, because of a series of decent rolls and an smart manipulation of my character’s skills I was continuously winning the argument.
Eventually the other character’s player grew frustrated and, instead of arguing in character, started to argue out of character. Eventually he gave up and ceded the argument even though it didn’t make any sense for him to do so. It’s the equivalent of someone shutting you out entirely when you’ve beaten them in a real life argument. It was childish and I’m actually still kind of bitter about it. (I’m sorry I don’t let anything go)
The problem was, I was having legitimate fun trying to come up with new tactics to win this dumb argument but on some level I really wanted this other guy to win because I was aware of how dumb my own character was. Either way the turnout could have been fun but it just wasn’t.
Don’t wimp out on something your character should be fighting for. It’s lame.
I guess the last thing I really hate is people that don’t respect your boundries. There are certain topics I’m uncomfortable with due to real life circumstances so I really appreciate when a GM asks what crosses the line; this way they can keep that stuff out of the game and find other ways to make it fun. Similar veins with other characters include things like forced character relationships. Relationships between characters should be organic, so trying to force another character to do something they normally wouldn’t or pushing a relationship that isn’t going to happen is just….gross.
But enough negatives!
I can sum up what I like to see by stating: I like to see people having fun.
An ideal game or even just general roleplay is about everyone being involved and everyone having a good time. This can be hard, it requires a delicate balance between characters and their individual stories. It can require a careful balance between fighting or dungeon delving or talking or puzzle solving or whatever else people like to do. The more different your group, the harder it can feel to make sure everyone is having a good time, but it’s well worth it when everyone is enjoying themselves.
The best part though, might be watching people get really into an aspect of play that isn’t normally their forte. One of the highlights of the original D&D game I played in college was watching a rules monkey with little character development take some time to woo a pretty girl for the sake of fun. My friends in Exalted have been encouraging me to so more stunting which has made me feel more confident in my play and has pushed me, out of game, to try writing more action.
Heck, some of the best moments are just watching new people get familiar with a system and really let themselves go!
Whoo, that got wordy. Hope I answered something!